To specify the options menu for an activity, overrideĬallback. The android:orderInCategory attribute in each If necessary, you can reorder the menu items with The activity's items appearįirst, followed by those of each fragment, in the order in which the fragmentsĪre added to the activity. Options menu, the items are combined in the UI. If both your activity and your fragments declare items for the You can declare items for the options menu from your Several buttons, including the action overflow button. Such as "Search," "Compose email," and "Settings." Figure 2. The options menu, like the one shown in figure 1, is where you includeĪctions and other options that are relevant to the current activity context, The following sections show how to inflate a menu for each menu type. The XML resource into a programmable object using To use the menu in your activity, _inflate_ the menu resource, converting Into topics, like items in a PC app's menu bar-such as File,Įdit, and View. Submenus are useful when your app has a lot of functions that can be organized You can add a submenu to an item in any menu by adding a For information about all the supported attributes, see the These are the most important attributes you use, but there are many moreĪvailable. android:showAsAction The specification for when and how this item appears as an action item ![]() android:title A reference to a string to use as the item's title. android:icon A reference to a drawable to use as the item's icon. Include the following attributes: android:id A resource ID that's unique to the item, which lets the app ![]() To define an item's appearance and behavior. The element supports several attributes you can use Here's an example menu named game_menu.xml: It lets you categorize menu items so they share properties, suchĪs active state and visibility. An optional, invisible container for Įlements. Which represents a single item in a menu. element must be the root node for the file, and it Res/menu/ directory and build the menu with the followingĮlements: Defines a Menu, which is a container for menu items. ![]() To define a menu, create an XML file inside your project's Versions, screen sizes, and other configurations by leveraging the It lets you create alternative menu configurations for different platform.It separates the content for the menu from your app's behavioral.It's easier to visualize the menu structure in XML.Using a menu resource is good practice for the following reasons: Then inflate the menu resource-loading it as a Menu Instead of building a menu in your activity's code, define a menu and Define a menu in XMLįor all menu types, Android provides a standard XML format to define menu The popup menu is for extended actions that relate to regions of content in Actions in a popup menu don't directly affect theĬorresponding content-that's what contextual actions are for. That relate to specific content or to provide options for the second part It's good for providing an overflow of actions Popup menu A popup menu displays a vertical list of items that's anchored to the The contextual action mode displays action items thatĪffect the selected content in a bar at the top of the screen and lets the Provides actions that affect the selected content or context frame. That appears when the user performs a touch & hold on an element. Context menu and contextual action mode A context menu is a floating menu It's where you place actions that have a global impact on theĪpp, such as "Search," "Compose email," and "Settings." This document shows how to create the three fundamental types of menus orĪction presentations on all versions of Android: Options menu and app bar The options menu is the primary collection of menu items for anĪctivity. Note: For a better user experience, seeįigure 1. Present user actions and other options in your activities. Provide a familiar and consistent user experience, use the Menus are a common user interface component in many types of apps.
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